Panel Discussion 2

The Body as The Design



The Performance Art Institute (PAI)  & CODAME cordially invites you to "The Body as the Design", a talk by  Scott Summit  inventor, designer and participating artist of “The Future Imagined: What’s next? The talk will be followed by "The Future is Design" a short presentation by Tim McNeil, professor of design and director of the Design Museum at the University of California, Davis, and a moderated discussion led by Jonathon Keatsexperimental philosopher, journalist, art critic, and artist.
When we think of a prosthetic limb, the image that typically comes to mind involves titanium pipes, bolts, mechanical flanges, and a rubber, lifelike foot. The product, though a vital and intimate part of the wearer's life, appears mechanical and utilitarian, devoid of individuality or personality. The forms appear disjointed and brutal in the context of the fluid forms of the human body. Why do we assume that this must be the definition for something intended to return normalcy to an individual's life?
This project sets out to explore how design, technology, and a fundamentally new outlook may rethink the prosthetic limb. A combination of 3D scanning, parametric computer modeling, and 3D printing allows design and individuality to be infused into the product on a per-person basis. It invites design and style into an area previously defined only by mechanical necessity. It invites attention and engagement, attempting to celebrate the human it complements.
This panel discussion event, organized by curator Hanna Regev, is part of a series of  “The Future Imagined” conversations that delve into an in-depth discussion about the intersection of art and technology, and the future of design. The event will be hosted in collaboration with CODAME and feature music by Jordan Gray @Starpause aka Amiga.


Thursday, January 10 at 7:00 pm
75 Boardman Place, San Francisco


RSVP In collaboration with CODAME ART+TECH+GAMES
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About the panel and the event:


Scott Summit

Scott Summit is an industrial designer who focuses on the intersection of human needs, new technology, and design.  He founded Bespoke Innovations to explore how this combination may address challenging and nuanced needs, and how it may scale to help people throughout the world. Summit is the director of Technology, Bespoke Products at 3D Systems Corporation.



Tim McNeil

Tim McNeil is so up on museums and design it isn’t funny. Never without a vision, he is also a professor of design and director of the Design Museum at the University of California, Davis. An authority on environmentally sustainable design solutions for exhibition environments, he chairs the California Association of Museums Green Museum Initiative, founded the Green Museums Accord, and in 2008 was inducted into the National Environmental Hall of Fame for his work on the NRDC’s Environmental Action Center. His award winning design research has been featured in multiple publications and he a frequent speaker at museum and design conferences.


Jonathon Keats

Jonathon Keats is an experimental philosopher, artist and writer. Exhibited at venues including the Berkeley Art Museum and the Wellcome Collection, his art projects have been documented by PBS, NPR, and the BBC World Service and covered in periodicals ranging from the New Yorker to the Economist to Nature. He is also the art critic for San Francisco Magazine, a visual arts columnist for, and most recently the author of "Forged: Why Fakes Are the Great Art of Our Age", published this year by Oxford University Press. He is represented by Modernism Gallery in San Francisco. (Photo by Jen Dessinger).



Bespoke Innovations

Bespoke Innovations is using advances in 3D printing to create prosthetic limb casings wrapped in embroidered leather, shimmering metal or whatever else someone might want. Scott Summit, a co-founder of Bespoke, and his partner, an orthopedic surgeon, are set to open a studio where they will sell the limb coverings and experiment with printing entire customized limbs that could cost a tenth of comparable artificial limbs made using traditional methods.


CODAME is a non-profit event, run by volunteers with a pure passion for art & technology, outreaching the creative developer community. We are a team of Creative Designers & Developers passionate for Art,Technology & Games, running CODAME events in the last 3 years. Our goal is to bring together other creative minds, be inspired and enjoy learning from others. During the event we also provide music, food & drinks to build a fun and interactive experience!  CODAME ART+TECH Festival (yearly): A unique experience that features the convergence of art and technology. Bringing together other creative minds, independent tech artists to enjoy local’s creations. CODAME+GAMES Event (bi-monthly): We believe games are Art too! Covering all aspects of a gaming development phases, design best practices and technical challenges building Multiplatform Games in Flash, HTML5 & Native.